Monday, 11 March 2024

Advanced Education Technology

Education technology notes

 click here to open 

Click here

MODULE 5

E – Content Development

E – Content Development – Meaning, Need and Significance – Types and Forms of e- Content – Short Learning Objectives – Modules: Components – Stages of e- Content Development and Steps involved – Scripting for e- Content

 

E-Content development

 

What is E-content and E-content development

Electronic-content which is also known as Digital Content refers to the content or information delivered over network based electronic devices or that is made available using computer network such as INTERNET. E-content includes all kinds of content created and delivered through various electronic media.

e-Content is a component of digital education designed to support both teachers and students in transferring and acquiring knowledge remotely as well as face to face. An eContent can consist of many different materials. Resources can include videos, AR/VR, gamification elements and other engaging materials.

 e-Learning content development is a process of creating content in a digital form that lives in a digital space that your learners can access through digital means. eLearning courses often require high-quality content creation, video content development, and the creation of interactive content.

Meaning of E-content

According to Oxford Dictionary “e- content is the digital text and images designed to display on web pages”

According to Saxena Anurag(2011)”e-content is basically a package that satisfies the conditions like minimization of distance, cost effectiveness, user friendliness and adaptability to local conditions”

E-content development refers to the process of creating, gathering, delivering, and managing information or content delivered electronically. This content can range from text, images, audio, video, animations, and more, primarily used for educational, informational, or marketing purposes.

The development of e-Content empowers learners to take an active role in their learning process, facilitates a deep understanding of complex concepts, and includes varied learning styles. In today's digital age, video resources as a part of eContent have gained immense demand as a means of content dissemination. One of the primary advantages of e-content lies in its ability to cater to diverse learning styles, providing a dynamic and engaging platform for students. Interactive elements, such as videos, animations, and simulations, not only capture attention but also enhance comprehension by appealing to visual and auditory learners. e-content development is a cornerstone of educational technology, revolutionizing the way knowledge is imparted and acquired. Its versatility, interactivity, and adaptability make it a powerful tool for educators seeking to create a dynamic and inclusive learning environment. As we continue to embrace the digital era, the ongoing refinement of e-content development promises to unlock new possibilities and shape the future of education.

Various instructional design models are available according to our requirements In designing and development of e-content we have to adopt one of the instructional design models based on our requirements. Before understanding the designing and development of e-content it is essential to understand the meaning of instructional design.

Most common and popular model used for creating instructional materials is the ADDIE model. This abbreviation stands for five phases involved in the model. They are analyze, design, develop, implement and evaluate.

ANALYSIS - 1. Need Analysis 

                        2. Target Audience Analysis

                         3. Task and Topic Analysis 

DESIGN - 1. Learning Objective 

                   2. Sequencing 

                    3. Instructional Strategy 

                   4. Delivery Strategy

                    5. Evaluation Strategy 

·   


DEVELOPMENT  - 1. Content Development 

                                    2. Story board Development 

                                    3. Courseware Development 

IMPLEMENTATION  - 1. Installation and Distribution 

                                          2. Managing learners Activities 

EVALUATION   - 1. Reactions

                                2. Learnings 

                                3. Behaviour

                                 4. Results

The purpose of e-content development is to create an information rich society. Everyone in the society is empowered to create, receive, share and utilize information for their progress. Very well designed, developed and validated e-content will provide access to high quality meaningful digital content serves as an effective virtual teacher. 

 



 



Needs and significance of e-content development

One of the most important roles of e-Content from teachers' perspectives is to support them in activating students and strengthening the individualization of the learning process. Thanks to interactive tasks, learners show more significant involvement in the lessons and can learn the material more efficiently. In the digital age, the need for effective and dynamic educational content has become more pronounced than ever. As traditional classrooms transition into virtual spaces, the demand for engaging, accessible, and adaptable learning materials has given rise to the significance of e-content development.

The Need for e-content development arises from the changing landscape of education, driven by technological advancements and evolving learning preferences. In a globalized world, access to quality education is crucial, and e-content serves as a bridge, overcoming geographical barriers. With the proliferation of digital devices and internet connectivity, e-content ensures that educational resources are available to learners worldwide, democratizing access to knowledge

Furthermore, e-content development addresses the diverse learning styles of today's students. Traditional methods, reliant on textbooks and lectures, often fall short in engaging learners with varied preferences. E-content, on the other hand, incorporates multimedia elements such as videos, animations, and interactive simulations, catering to visual, auditory, and kinesthetics learners. This adaptability enhances comprehension and retention, making learning a more personalized and enjoyable experience

The Significance of e-content development extends beyond accessibility and engagement; it lies in its ability to facilitate anytime, anywhere learning. The asynchronous nature of e-content allows learners to pace their studies according to individual needs and commitments. This flexibility is particularly crucial for adult learners, working professionals, and those facing time constraints, enabling a more inclusive and learner-centric education system.

Moreover, the significance of e-content development is underscored by its capacity to foster collaborative and interactive learning environments. Online platforms equipped with discussion forums, collaborative projects, and virtual classrooms promote peer-to-peer interaction, transcending physical boundaries. This collaborative dimension not only enhances the social aspect of learning but also prepares students for the collaborative nature of the modern workforce.

Another critical aspect of the significance of e-content development lies in its potential to address the demands of a rapidly changing world. The traditional model of static textbooks struggles to keep pace with the dynamic nature of information in fields like science and technology. E-content, through regular updates and real-time integration of current developments, ensures that learners have access to the latest and most relevant information.

The Need and Significance of e-content development in education are deeply intertwined with the evolving landscape of learning. As technology continues to reshape the way we access information and acquire knowledge, e-content emerges as a cornerstone in meeting the demands of a diverse and interconnected world. Through its accessibility, adaptability, and interactivity, e-content development not only addresses the current needs of learners but also plays a pivotal role in shaping the future of education.

TYPES OF E-CONTENT

 

1.      Assembled E-Content: it is the e-content assembled several resources and books with due care taken for copyright issues. Eg: E-Books, E-Journals

2.      Created E-content: it is the E-content developed based on various sources and his own work. Eg: Slide presentations, Word documents etc.

3.      Interactive Content

a. Quizzes and Assessments: Online assessments and quizzes that provide immediate feedback.

b. Educational Games: Gamified content designed to make learning enjoyable while reinforcing concepts.

c. Interactive Whiteboard Content: Digital whiteboard applications for real-time collaboration.

4.      Webinars and Virtual Classes:

a. Live Webinars: Real-time online seminars conducted by experts.

b. Virtual Classes: Online classrooms where live lessons are conducted.

 

 

FORMS OF E-CONTENT

 

            E-content is often made of separate units or a combination of text, videos, images sounds etc. these are the building blocks which are often used to make composite learning objects that can be exhibited in various presentation formats.

Different forms of E-content

 

Text: create text files with WordPad, M S Word, text, doc, pdf are main formats

Visual: it includes both images and graphics, various format include, jpg, png, gif etc...

Sound: various formats include wav, au, mp3, mid, wav is common format and au is compressed format.

Video: format include avi, flv, mpg is compressed format.

Animation: 2D and 3D animations.

Simulation: real time interactive e content like virtual lab

Presentation: power point presentations

Other formats include Games, rich internet applications, database, e-journals, interactives, e-books, immensive content etc.

 

Basic steps for developing e-content

·         Plan out the topic for e-learning course.

·         Write the learning /instructional objectives

·         Script writing

·          Correcting the script (grammer, spell check, meaning etc.)

·         Collection of needy materials (video, audio, image, animation etc)

·         Preparation of story board for the narration.

·          Editing. (Ensure your creative touch within the prescribed format)

·         Organising the content sequentially and implementing.

·         Evaluation of the material (Process of rechecking the effectiveness of the material

OBJECTIVES OF E-CONTENT DEVELOPMENT

·         To store, preserve and provide access to a variety of digital resources to students and teachers.

·         To enable the participation of the community in the development and sharing of digital resources.

·          To enhance the quality of the education system of the country.

·         To facilitate teachers to create and share contextual teaching and learning resources.

·         To celebrate innovations in resource creation.

·         To deliver the content via various media such as radio, television, computer etc

·         To increase students’ concentration on particular subject matter in depth learning

·         To feel emotionally good with joyful learning and active learning involvement of students during the content delivery

·          To reuse many time the content to various group of same class without hesitate and unchanging.

·         To handle easy to the facilitators during the content delivery.

·         To modify the content with present time needs.

·         To involve multi-sensory to enhance the student’s learning capacity.

·          To control the students in their learning capacity during content delivery

·         To learn the self-dependency the content delivery in their own stipulation

·         To cover all type of students such as below average, average and highly intelligent students in the classroom during the learning period.

·         To use for auditory, visual, auditory, read/write and kinaesthetic learners in the their capabilities (This is the VARK modalities by Fleming and Mills(1992)

·         To use the content at anytime, anywhere, any one in the corner of universe.

·          To keep long time without damage the subject matter not like as traditional printing book

·         To avoid the rote memory through content delivery by facilitators.

·         To train the teacher for developing the effective e-contents and its knowledge and skills.

Implications of e-content in education

·         The e-content package creates lot of scope for self- learning.

·         The e-content package could create an interesting atmosphere for learning, it may either be on live or offline

·         The e-content package makes and stimulates each student's individual or self-paced learning process.

·         The e-content package gives the enjoyable learning process in their subjects. Each student can clarify him/herself any doubt about during learning process through e-content package.

·         Students are active participant in the learning process.

·         E-content package encourages cooperation and active learning and promotes students' own-pace of learning.

MODULES

Modules is a self-contained self-sufficient unit of instruction for the learner to work on for achieving a set of predetermined objectives. A module contains 3 basic elements of instruction.

1.      Develop short learning modules that actively engage the learner

2.      Include formative assessment

3.      Use simple, widely available software

Modules, as distinct units of content, provide a modularized framework that enhances learning experiences in various ways.

Modular design breaks down educational content into manageable and focused units, or modules, each addressing specific learning objectives. These modules can encompass a range of multimedia elements, interactive assessments, and collaborative activities, catering to diverse learning styles. By presenting information in digestible portions, students can engage with and master one concept before moving on to the next, fostering a more comprehensive understanding of the subject matter.

Furthermore, modules in e-content offer flexibility and adaptability. Educators can customize learning paths, accommodating the varied pace and preferences of individual learners. This adaptive approach not only promotes personalized learning but also ensures that students can revisit and reinforce specific modules as needed, facilitating a continuous learning process.

A systematic and a scientific approach is needed to develop quality e-content. The e-content development aspects comprise of six phases…

1.      Analysis Phase
It is the foundation for all other phases of instructional design. It analyses target audiences, goals & objectives, views of subject experts.

2.      Design phase
In this phase provides a complete design of the learning solutions. It involves planning, use of relevant software, required skills etc...

3.      Development Phase
The outputs of the design phase will be the input of this phase. Here begins the actual production of the e-content design.

4.      Testing Phase
In this phase administers the e-content in the actual educational field. Test the spelling mistakes,
hyperlinks, content errors, clarity of picture etc...

5.      Implementation Phase
It is the actual delivery of instruction to the target audience. It checks product quality and accuracy.

6.      Evaluation Phase
In this stage helps to collect feedback from both learners and instructors evaluating the effectiveness of a product.

 

Stages of E-Content Design and Development Process:

1.      Analysis and Planning: This stage involves analysing the target audience, learning objectives, and instructional requirements. Content developers determine the scope, format, and structure of the e-content based on these factors. Understanding your audience is the first step in e-content development. Knowing who you’re targeting will help you tailor your content to their needs, preferences, and understanding level. Consider factors like age, occupation, educational background, and interests.

2.      Define Your Goals – What do you want to achieve with your e-content? Are you looking to educate, inform, entertain, or persuade? Defining your goals helps you create content that aligns with your objectives.

3.      Content Research – Researching is crucial in e-content development. Gather as much information as possible about the topic you’re covering. Use credible sources to ensure the accuracy of your content.

4.      Content Creation: In this stage, subject matter experts and instructional designers create the actual content. They develop text, graphics, videos, and interactive elements to convey the necessary information and engage learners effectively.

5.      Content Organization – Structure your content in a way that’s easy to understand and navigate. Break down your content into sections or chapters, use headings and subheadings, bullet points, and numbering where necessary.

6.      Integration of Multimedia – Integrating multimedia elements can significantly enhance the effectiveness of your e-content. Videos, images, infographics, animations, and audio can make your content more engaging and easier to comprehend.

7.      Interactive Elements – Adding interactive elements like quizzes, surveys, games, or discussion forums can increase user engagement and make learning more effective.

8.      Design and Development: The content is organized and structured in a logical sequence. Instructional designers focus on creating an intuitive and user-friendly interface. They optimize the visual layout, navigation, and interaction design of the e-content.

9.      Accessibility – Ensure your e-content is accessible to all users, including those with disabilities. Use alt text for images, subtitles for videos, and ensure your content is readable for screen readers.

10.  Review and Revision: The e-content is reviewed by stakeholders, including instructors, subject matter experts, and learners. Feedback is collected, and revisions are made to improve the overall quality and effectiveness of the content.

11.  Testing and Quality Assurance: The e-content undergoes rigorous testing to identify any technical or usability issues. Quality assurance checks are conducted to ensure that the content functions as intended and meets the desired learning outcomes.

12.  Deployment and Maintenance: Once the e-content is finalized, it is deployed on the chosen electronic platform or learning management system (LMS). Ongoing maintenance is required to address any updates, technical glitches, or user feedback.

13.  Publish and Distribute – Choose the right platform to publish your e-content. It could be a website, blog, e-learning platform, social media, etc. After publishing, promote your content to reach your target audience.

14.  Evaluation and Feedback – Collect feedback from your audience to understand how well your content is performing. Use this feedback to make necessary improvements.

SCRIPT WRITING FOR E -CONTENT

Turn your e Learning script into a conversation

·         Your eLearning scripts should sound organic.

·         Online learners must feel like they are dealing with an actual person.

·         When you're writing your eLearning script imagine that you are just having a casual conversation with your audience.

·         Try to use the words "we", "you", and "us" as much as possible to connect with them.

·         Better yet, read it out loud after you've finished and see whether it flows naturally.

Keep it short.

·         You should only include the bare necessities in your eLearning scripts.

·         you should always emphasize the main ideas and concepts with text or images, in addition to your audio narration. Read over your eLearning script when you're done to see what should stay and what you can afford to lose.

·         For example, you know that your online learners don't have much time to access the presentation so you are going to keep it under 5 minutes long.

Brainstorm before you type the first letter

·         You should brainstorm every aspect of your eLearning script beforehand to make sure that you flush out of all of the main points.

·         Create mind maps, eLearning storyboards, and outlines to get all of your ideas into paper, then divide into the e learning script writing process.

·         One of the most effective tools is a detailed timeline.

·         For instance: you might decide that the first minute of your e learning narration should stress the benefits of the presentation. While the second should explore the applications of the subject matter. Also, meet with your eLearning learn to get their input and get them involved in the e learning brainstorming session.

 

Leave out the jargon

·         Your online learners should be able to understand every word in your eLearning script. If not, then the definition should be included.

·         Do some audience research to find out how much your online learners know and their level of experience, which will give you a good indication of which industry- specific jargon you should include.

·         For example, online learners who have been in the field for a long time will probably need more specialized lingo, while those who are less experienced may require more basic terminology. When in doubt, just leave it out and provide links to supplemental resources.

Use vivid imagery

·         Online learners will remember the e learning content more effectively if it paints a vivid picture instead of just telling them about an idea or concept, use adjectives and description to make it more meaningful and engaging.

·         A story is already emotionally compelling, but you can make it absolutely riveting by using imagery to draw them in.

·         Also, keep visual metaphors, similes, and other literary devices to a minimum. Unless of course they will help your online learners to better understand the subject matter.

Understand the Audience

·         Before you start tapping the script out on your computer, there are a couple of things you need to do.

·         One of them is to make sure you properly understand your audience.

·         After all, the style, tone, and language you use in the script will need to suit the learners who will be completing your course.

Plan Before You Write

·         You should also have a plan in place before you start writing.

·         This includes giving the script a structure to ensure it flows properly and to get everything in the right order.

·         Planning is also important to avoid missing important information.

Use Conversational, Informal Language

·         Scripts in e-learning should not be stuffy and formal. In fact, they should be very similar to the type of language a trainer would use in a classroom, i.e. normal, everyday language.

·         Being professional is always important, but the tone should be personable, and the language should be informal and conversational.

Make the Script Relatable

Where possible, make the script relatable to the day- to-day experience of the learner. This means using references, scenarios, and explanations they will understand from first-hand experience.

Don't Repeat Text that is On the Screen

·         Whether your script is a narration for the e-learning course or a voiceover for a video or animation, it should enhance the course rather than simply repeating what is already on the screen.

·         This means, for example, providing additional information, offering a more detailed explanation, adding context, or providing nuance.

Get the Timing Right

·         Make sure your script is not too long or too short for the content on the screen.

·         On average, people read scripts out loud at about 100 words a minute.

·         You also need to take into account what is happening on the screen to ensure the timing of the script matches.

Use Short Sentences

·         Scripts with short sentences flow better for the learner, plus you will get a better read from your voiceover artist.

·          Short sentences can also help to lighten up heavy and difficult topics, including compliance topics.

·         this tip is all about writing for the ear rather than the eye.

Use an Active Voice

Using an active rather than a passive voice will help you talk directly to the learner and it will make your script more engaging, positive, and motivational.

Avoid Colloquialisms, Local Phrases, Local References, and anything else that might get lost in Translation

 

·         This tip only applies if your e-learning course will be completed by learners in different locations or who speak different languages.

·         In fact, if everyone doing your course lives and works in Dubai, for example, adding some local references may enhance engagement levels while also making the script more relatable.

·         However, those local references are easily lost when learners from a different location complete the course, or when you translate it into another language.

There are three main stages of script development. These are:

·         Draft script: First full-length script with a complete listing and description of all visuals/captions, accompanying commentary or dialogue, music and sound effects Discuss your draft script with your colleagues, experts and production team members to get their reactions and suggestions. Be ready to accept criticism of your draft script and be open to ideas for improvement.

·          Final script: At this stage, all suggestions made at the draft script stage are incorporated. And the final script goes over to the producer who should analyse it from the viewpoint of production and should work out a camera script. Usually, the scriptwriter goes off the scene after this stage, and the producer takes over, but the interaction between the scriptwriter and the producer continues up to the point the programme has been finally produced.

·         Camera script: This is the critical phase of script development: the final script prepared by the script writer is converted into a camera script/visual story board form for the use of the producer and his team. It is indeed a technical script in which shot division is done; instruction for production crew is given; music, effects and dialogue are indicated in a logical sequence. In short, a camera script represents the inter relationships of all programme elements and resources. It is an important working document for the producer.

·         Testing of the script: The list stage of script development is the testing of its effectiveness Testing the script with the target audience is advisable at least once when the production of a series of several programmes is to be undertaken. The main idea of script testing is to assess the presentation and comprehensibility of the content, the difficulty level of the language and the relevance and variety of materials used to be used in the programme. In the case of a complete script, the contents are actually read out to the target group for testing their strengths and weaknesses. In the hight of the feedback obtained through such testing, the content and organisation of the script and the design, sequence and number of visuals may be altered by the scriptwriter. Script testing is a technique of formative evaluation which provides quick feedback on various aspects of the product which can then be suitably modified before its actual production.


Short Notes - Click here to open 

No comments:

Post a Comment

Advanced Education Technology

Education technology notes  click here to open  Click here MODULE 5 E – Content Development E – Content Development – Meaning, Need and ...